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basically you need to stall for time until the leader gets tired of waiting and comes herself. You can lure heroes into the side rooms to stall them, and each time you catch them in a trap, they are stalled for a set period of time then have to start back at the beginning of the dungeon. The main thing to  keep in mind is to avoid letting a hero go past the last point on their path where a trap they are compatible with is available.