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I love the crystals.

I love the use of a mirror to assist the player with the perspective issue.

The drop down (raycast) mesh position check for spawning a prefab is really clever.

It doesnt feel like much of a game.

There's no sound.

The score seems thrown on as an aside- not really 'important.'

Overall this is a cool project, but I don't think it's a very good "game".

This is a puzzle game, so you have to think about how you can expand the most from your base platform, and then the action come when you are trying to implement it.
I didn't put any timer because this is artificial, and I don't want to stress the player. Max score is 900, can you reach it ?
By the way I put the US keyboard layout and some other key and gamepad in 1.2. Thanks for your comment.
Ho and you will get some sound if you reach 100 :)