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(+2)(-10)

Why was the not cowboy not fundamentaly changed? A cowboy with a massive sword and an unreactable teleport is insane and completely stomps wizard and still has a advantage over ninja. The teleport should be nerfed and be given to ninja. and tbh the cowboy should be split into samurai and cowboy

(+8)(-2)

cope and seethe

(-1)

What amazing critique my man

(-1)

they nerfed the teleport to horizontal slash infinite combo so they're basically unplayable

The ninja has basically a damaging teleport (quick slash) for the cost of not choosing how far it can go.

(-1)

In fairness it's not a teleport, it can be interrupted at any point between the start and the end as far as I'm aware.  

"unreactable teleport" brother, as a wizard main, i find it very easy to read cowboy players. they'll try to get into teleport range and then teleport behind you; I usually do either the storm in the same frame they teleport so it catches them as they come in, or I spawn a projectile beforehand so if they try to teleport, they'll immediately get hit. I'm sure the ninja has similar counter options; just always be aware of who youre fighting against and you'll be good