Yes, this is one thing I didn't have time to change. It works so that if you have already placed an ingredient and you remove it, it still keeps the points logged in the variable. I am currently trying to figure out a working removal system.
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haha i got it I love weid programming puzzle.
I was thinking of decreasing the number but no I don't see that working with the condition in GDevelop. I think the best is to do the collision check with the object and kettle when the player click on the back arrow.
you don't really care if it was drop by mouse anyway so I think that should work.
Good Luck.