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Wow that intro was a ride. Just the music switch alone, and the color scheme changing so drastically. 1,000 people is SO FEW. I spent my water ration before I knew it's value! Lots of great tone setting. The guide in the control panel mentions colonies going 'hostile or extinct' before you do anything. Again in the control panels when I saw you can turn off your own oxygen purifier, oh no.  I think I know where this is going.

It'd be useful to have a clear marker on the on/off switches for the different functions you can toggle, when I only saw a green menu I didn't know it'd turn the item off until I pressed it and considering the gravity of the labels it made it feel a little silly that I had to experiment to figure out if I was choking out my people or not! I like that you can choose to decrease your resources, I'm running around in complete darkness with this creepy music and it gets the point across with sacrifices and such. Also Sofie's art is adorable.

The only issue I ran into is that turned off all my lights before seeing Sofie the second time, and it was frustrating to see energy was so low when you check the panel again it didn't look like it was taking lights out into account. I know it was weird to turn it off before we needed to but the game was emphasizing energy is important! Then I couldn't turn off lights like I was supposed to once the computer was saying energy is low :(

Also when the computer started recommending low-energy past-times? Old commercials and such, nice touch. I liked that there were multiple endings. Nice work everybody :)