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I completely agree with pretty much everything you wrote. Most of it was actually on the roadmap, and had to be dropped like a hot potato when it became clear I could only really start implementing stuff on Sunday around noon 😅 in addition to a more boardgame-like approach I also had planned to replace some of the "click a button" activities with simple minigames, like having to actually tend to the fire by clicking certain interaction spots when they start going out, and simultaneously keeping an eye out in the shadows beyond for wild animals or worse.