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(1 edit) (+1)

Making enemies with different strengths / weaknesses againts different weapon types is a good call. You will definitely want to add quick loadout switching with a key though, since trying to quickly change weapons with full inventory is not great. 

Other than that, I think you have everything else covered. All atributes have both melee / ranged options so that shouldn't be a problem. Only switching between them quickly.

Also, I like that spear. Thanks for adding it.