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(+1)

I love the concept of the game, dancing to get more upgrades is so interesting. Pecs bouncing  be amazing XD. Music is catchy. Movement is super slidey though and I'm not sure if it's intentional or not but makes moving through the world and shooting more difficult. Also sometimes the same dance move would be repeated, probably a simple check like if lastDanceMove = "Orange Justice" and newDanceMove = "Orange Justice" > don't do that dance move; would do the trick. Overall I'm excited to see where this game gets taken and the prototype gave a good idea of how you will play it.

(+1)

Hi there. Thank you for the feedback!

With regards to the movement, it was a bit tricky to get it to feel less floaty for the prototype. Hopefully we can get it to be more tight and maybe add in more options like jumping. For the dance moves, due to the nature of this Game Jam being less than 48 Hours, was somewhat tricky to get enough unique animations that flowed through nicely. However, we will indeed update and improve them over time.

Thanks again!