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I agree with the below comments! 

Good work! the graphics and sound was quiet great.

The controls (for me) where quiet difficult.

Im intrigued on your leaderboard and how you got it to go fullscreen. Is the leaderboard from an asset? or?... I tried a few, none seem to work any well. I had one working, but then it randomly stopped working.

When i enable full screen via itch, the game remains the same size, it just fills in the empty areas in black. teach me your ways sensai?

Thanks for the feedback!

I use lootlocker for the leaderboard backend with a simple UI component that I wrote. It’s basically just a canvas UI image with a scrollview inside to displays the scores. My canvas is set to scale with screen size and has a reference resolution of 1920x1080 so all the components should stretch accordingly.

I used lootlocker in a previous gamejam and it works pretty well so I do recommend it for small projects like this. I haven’t tested it at any sort of scale so I can’t comment on whether it would be good for larger productions.

Let me know if any of that helped!

thanks for replying 😀

I've tried lootlocker, couldn't seem to get it working 😞