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(Failed to post on the love2d forum so I'm putting it here)

It's really rough around the edges but I think you did a great job dude for your first game! I would suggest a larger, more visible health display. Maybe a bar or a different color. It's also pretty fast paced and difficult to tell if you're moving away until an enemy pops onto screen. I would suggest some meteors or stationary objects to help visualize movement. Overall, congratulations on your first game!

(+1)

Thank you so much for this comment. It's really great for people to criticise my game.

 Also I'm aware that the UI of the game is non scalable thus making it difficult to see in larger displays, I'll try to find a solution to that ASAP. And about that visualization, I didn't have enough time to release so I just added some stars to help player see its movement. Although I'll keep that in mind, maybe shooting stars may look good!