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(+1)

Thanks for the reply! 

I found myself unable to exit a dungeon room when the door out was unlocked. 

after dying to the first boss, I found myself unable to move at all. 

when collecting health/mana potions, if I walk away too fast they fail to follow me (I do have a fix for this one, lerp() them to the player’s position instead of having them follow the player).

While not bugs, I’d also recommend some quality of life changes. 

I appreciate the pixel art style, but having different sized pixels for everything throws me off.

having a thunderball spawn in a certain place in front of me is a good concept, but flawed. I’d appreciate If it was treated as a projectile so I can hit an enemy closer to or farther away than me.


With all that being said, thank you for responding to my comment. I look forward to seeing what else you make!

Thank you for the bugs! Will definitely look into them as time permits :)

(Also I keep forgetting about lerp good gravy ;_;)