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Yeah, the reason those choices are still in there but have the note that tells you it leads nowhere currently is just because I was essentially working backwards to create this demo version x3 In my current version at the time, all those choices do lead somewhere because I'd gotten far enough to put all the stuff in for them, but I didn't want them to be included as part of the demo, so rather than remove too much of the more awkward parts of the code, I kept the choices in there and just made them jump to the 'not currently available' message, as opposed to them jumping to where they should x3

I can imagine it must be a bit annoying, but it was just faster for me to do it like that so that I don't have to make a bunch of copies of the code and can just continue editing my current copy cos I'm running out of space for backup files on my external hard drive, haha. Actually, I'm running out of space on my regular hard drive too now T_T My external one isn't very big though. I should probably buy another one that's a better size, but they're so expensiiiiive >.<"

As for the whole work and ID situation, it doesn't really matter how the UK handles it compared to the US anyways because the game isn't set in either location. It's set in a different reality entirely, where some rules are set, and others change depending on certain actions taken much later on. It's all stuff I can't really explain though because it would be too spoilery for a lot of the ideas I have for much further down the line. Funnily enough, I did once have a job years ago where all they wanted was my name and bank details to pay me xD Which I don't think is standard procedure cos other past jobs have required me to show ID, haha. That one was only temporary though.

And you're correct that grunts and other noises like laughter and stuff are all currently set as SFX since I can't add them through the usual voice mapping method when they're not associated with dialogue, and I can't seem to get the individual one-off voice command function to actually work >.<

Yeah, the curtains are wide open for some reason even in the night version of the background, but the window is shut. Don't ask me why the artists who make background packs sometimes draw closed curtains and sometimes don't, haha. I really wish they would draw both variations! We have our curtains open for a little bit at night with no lights on, but we turn the lights on draw the curtains at some point, haha.