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Thanks for the very detailed feedback, you pointed out a lot of useful things.

are you playing at 165hz ? I think there might be some issues playing at higher framerate. probably why you've had so many issues with the turnips. I'll definitely have to look into it.

not being able to move while holding shift isn't locked in stone. I understand why you would want to be able to move. I'll try allowing it, see how it feels.

>The trigger point for levers should be closer to the middle.

agreed.

>I don't think the slow movement speed adds anything to the experience (at least not in a good way).
Movement will feel better when I redo the map to be smaller.

>Grabbing the inward doorknob on a door from the outside makes the door snap inwards.
This might also be a framerate issue. Doors are a little hacky right now. I have 2 hitboxes on each side of the door, to know if you're inside or outside. This flips the direction the mouse affects the door.

>Giving NPCs items should be done by letting go of the mouse button, not just by hovering it over them.
didn't think of that, that's definitely much better!

Also thanks for the proof reading!