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Spent a bit more time pottering with yon jam entry.

I now have a pretty good vertical slice of a game:

Start screen -> playing screen (with score and health) -> Game over screen

While all the parts are relatively basic, it means that even if I were to release now, there's kind of a game in there (albeit not a very good one). A minimum viable product if you will.

Now it's a case of adding features, and polishing what's currently there.

Applying Agile software principles to game development, oh yes.