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WTH the lights how did you make that

if the game is stamped you can just stamp pixels or whatever shape you want over the area you want dark then you can have it get i higher ghost effect the closer the light thing is to the light.

but that is expensive and hard

make a code that goes from top of the screen and stamps it rows at a time, if it reaches a light spot, change set ghost effect to 100-(distance to light source) and the stamp it in a custom block (run without screen refresh)