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Thank you! Any feedback?

Hi, okok:

- The menu looks nice, but maybe can include the controls or in the first level appearing in the floor of the game like a sign

-maybe the flags showing a feedback when the player has contact with it (when you reach to a fake flag it feels strange 'cause idk if it's done or not)

this is a great example of what i tell 


-Maybe Adding new obstacles in the game can be better, for example this level is same as another one but only with a wall, it doesn't have a new o interesting way to solve it



IMO it's looks great and it feels nice playing with the timing of the gun, some ideas:

* maybe in levels you can switch your weapon with other ones in the floor

* enemies (zombies for example) who only fetching your pj and you has to evade while you're trying to don't touch the spikes (tricky but maybe if it is well balanced may has interesting levels)


* Spikes that can move with a pattern can make your game with more timing moments and maybe increasing the fiero scenarios

(Here are a interesting link of the meaning => https://www.whatgamesare.com/fiero.html)


And of course, maybe a "go to menu" option haha or "level selector"

Also I guess, this game looks very well if it has a Level editor like Geometry dash, a be funny to create hardest as hell xD

(+1)

Thank you so much! This helps so much! Ill keep updating the demo :)

(+1)

The game is now out on steam with a 30% discount! Thank you so much for your help with the development! If you can buy it, please leave a review, it helps a ton!