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Hello again! Let's get started:

1) Noticed that attack and defense screw up when you raise your stats and go lower, especially noticable in early game if you take off equipment after first level up.  There is kinda like a baseline for stats and if you take off the sword it goes from 15 to 10 the level up it goes to 15-17 same with 36 of defense and then you equip the items and they go way up. Maybe the same goes for HP and MP because after the first level up which gives around +25 HP and +10 MP they start to grow +5 of each per level

2) The problem of moving during choice prompts stayed in the Damp Cave but is gone from all other dungeons

3) Struggling in the fight with Rune Guardian(the one in Damp Cave) deals damage with no response from the guardian

4) While the game is made on assumption that you will lose and/or have sex with with an enemy atleast once, it would be nice to have characters not comment on how you "Were defeated by a slime" or "Fucked a buggbear" although you did none of those things

5) The problem with quest SuspiciousඞActivities remains, it still appears after quest Truce

6) What are the conditions for the quest A Rolling Stone appearance? Because through multiple playthroughs it either appears at the 2nd day or doesn't appear at all. The same happens to working in the tavern

And that wraps it up for 0.0.9... I think, there's an error occuring from time to time when I load in saves, I'll try to catch it

Found it!


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "main_lusterfield01.rpyc", line 12, in script call

  File "script.rpyc", line 1194, in script

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/script.rpy", line 1194, in <module>

NameError: name 'd2x' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Outland Wanderer 0.0.9

Sun Nov  6 01:39:56 2022

(1 edit)

7) The chest with the Hunter Hat now respawns

8) The Dangerous Ground and Ale for Sale tasks may appear earlier than you gain access to the Summery Farmland 

9) The Loose Button does not appear in the drop table for Summery Farmland on the map

Hey hey again! :3 Thanks for another thorough bug check haha!

1. You're right, level 1-2 has a little different calculation than later level, which i assume affects the weapon stats too. I'll adjust it a little~

2. Ehhh, damp cave is weird because its code is pretty primitive, I'm gonna revamp the whole thing next update.

3. Ohhh! Thank you for letting me know, must've overlooked when I adjust the battle code.

4. I think these are only based on... losing to an enemy. When I tested it, the dialogue didn't show up for me when I didn't lose to monster, aaa. I'll check if i miss anything.

5. I think it should appear after Truce? ඞ

6. You only get A Rolling Stone after meeting Lothar in the Tavern, maybe that's the problem...

AHHHH Thanks again! I'm glad they're not game-breaking bugs haha! I'll fix them soon.

5. Nah, after we defeat the goat guards and Kari that attacked us since we do not have the golem's hand to not trigger the fight we talk about an encounter with the moss golem that should happen in A Rolling Stone but since we never even started the quest there is no way we can know about it during Suspicious Activity.

Oh really? I'll fix the sequence later Sus quest should be after the rolling stone quest