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(+1)

The platforming is fine, the controls are responsive and it's pretty easy, except for some times when you exit the house and fall through the ground for some reason, also chuck 7 (or was it 53?), the one with the snail climbing a pillar, is impossible: if I jump of the pillar, I can't reach the next platform, and it looks like I should jump off the snail, but it doesn't work, the character just gets pushed to the side, after which she sometimes remains in the state of falling even after reaching the ground, and is not controllable. This goes away after pausing and unpausing game, though.

Can't say much about pacing, cause I didn't get too far. I managed to complete the big mushroom's quest and got a pod, that, I suppose, should allow me to double jump, but I couldn't figure out how to use it.

Some other things I noticed:

  • Sometimes it looks like the platforms are cutting right through your house and it doesn't look good.
  • A picture with a plant appeared on the top of the screen, and I have no idea what it's supposed to mean.
  • Bloom on the sprites at night is too strong sometimes, so that you cannot see their exact locations, and it gets hard to avoid them.
  • The web build is inferior to the desktop version in every way: it has lower fps, less responsive controls, too much camera zoom and no music.
  • I'd prefer to disembark the house on my own terms by jumping off the porch instead of being flung or dropped on the ground.
  • Separate animations for the protagonist chilling on the porch are cute and are a nice attention to detail.

I think that's it, I hope my feedback is useful.