-It's easy to lose track of exactly where your ship is when you have to aim at the same time. Maybe have a large, faint circle around the ship that shrinks when holding Shift.
-Make enemy projectiles oblong to make it easier to see which direction they're going at a glance.
-Make the projectiles of different enemies different colors to make them easier to predict.
-Inventory menu needs keyboard shortcuts.
-Not a fan of absorbers. They're tedious to kill but aren't much of a threat.
-Add some kind of health indicator for stronger enemies, like a particle effect or a sound effect when they take damage at low health.
-Stacking pierce modifers increases damage instead of lowering it.
-Move the pause button closer to WASD.