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It's a one way path, and since you have found the item, you can use it in places earlier in the game.

Congrats on beating the brain scrambler, though that means you will miss the most interesting gimmick. Just how much hp am I supposed to give this thing?

I think you might change your opinion on saving phrases after you play through all the content (though I would love to just autocomplete them in the UI if I find the middleground). Having option selection could also prevent player from thinking outside the box in the long run and get him stuck in only available options.

Combat readability and tutorial does need lots of work. I pretty much traded slow learning curve for a crash course due to demo restrictions. That's why the first enemy has somewhat equal strength.

I'm glad you like it.