I would still have to deal with google accounts. Why isn't there a real "compatibility layer" that makes those appps seamlessly compatible with Mac or Windows? Without having to deal with Google accounts. If you used Unity, there should be an option to compile it for mac and windows too. Please use it. It's just a click or 2 away.
Viewing post in Fall Ball | Idle Ball Game | Android comments
I really want to play it on Windows. Forget ads, they are just annoyance anyway and on Android, there are ways to get around them, or block them. Routers/Wireless access points today have functionality to block domains and ad servers can easily be blocked that way. Why not try distributing it on Steam?