So, past the "stay off the floor" is actually the end for alpha 2 and just serves as a physics minigame you can toy around with. I have another stage very early in development but that's going to serve as the endpoint for alpha 1.1 and 1.2
I will be making the A.I. less jank in 1.2, will improve the lakeside stage and add a few assets that missed the cut. Mostly sound related.