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(1 edit) (+1)

addendum to the previous update -- I forgot to add screenshots of the so called first level (it evolved a bit since then of course)

Edit: reading back I realised I forgot to talk about the first level at all..

anyway: long story short is that I'm convinced that after the first part of the game is done
like the first 1-2 levels and first boss  the rest of the game will be easier to make
the idea is that the first levels are both and introduction to the player
and introduces the main mechanics but does not get too rough
of course it  all sounds very obvious -- the tricky part is how to think like a new player
from experience I found that new players are very creative when it comes to ignoring the obvious
and I need to think about every single possibility to make things airtight
.. so this is my biggest worry -- the first ~10 minutes of a game is everything and needs the most attention
and I lost count how many times I restarted this level

some of the prison cells


on our way to the reactor without any bad intentions


just looking around


there is a jailbreak in progress


"Rarr! Stop posting devlogs and finish this game already you slacker!" - yells the raptor