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Quite hard game. I made it only to the third level. The only big problem is when you die all enemies that you did not get rid off do not go away and new appear so amount of enemies grow bigger. Thank you for all your work.

Edit: I have comleted the game. It has some flaws but it is fun and it is a naturist game and there are a very few like so. Thank you again.

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Thanks! ^^
Glad you liked it! ^^

And... yeah... I've heard people complaining about this glitch...
I honestly tried to fix as much as I could, but no matter how many times I died, I could not replicate this problem in my own computer... So I couldn't tell for sure what was causing it to happen... ^^

Sorry... ^^;

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So that doesn't happens in every player's game? That's interesting.

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Nope... the idea wasn't for that to happen... ^^;

Have you tried deleting all enemies on level restart, right before respawning them? I had a similar problem with an old game, and that's what I did to fix it

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Actually, yes... ^^;
I have a command to search for all the Enemy Objects and destroy them every time before respawning the player.

Not sure why it isn't working.

But this game was one of the first I've ever created, so I understand that some coding techniques I've used sure had several mistakes... ^^;

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Weird! The other thing I'd try is setting a max value to how many of a specific enemy unit can be spawned at once, but I can also think of several ways that might backfire. Either way, it's not too hard to just kite them and tag the exit, I even gave the game a pacifist run just to see how far I could get. 

It's a very fairly-designed gameplay loop overall, great job on designing such a fun game ^_^

Yeah…

I’ve improved a lot since this game… but I unfortunately no longer have the time or energy to put into it nowadays… ^^;


Either way, I’m glad you’ve enjoyed the game! ^^

Also… how far did you get, in the end?

I made it to Level 6, the part where you need to go up the platform bugged out for me. I even abandoned the pacifist part and killed everything in the map, the platform would move up too quickly to reach even if I sprinted from the activation button towards it at top speed. I do plan to try it again one of these days since those sort of bugs are often solved by restarting the game though!