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(+1)

Looked a bit zoomed in to me, might be the Browser I was playing on.

The Gameplay was simple and clean, the graphics were good.

The villagers always had their pitchforks aimed at me blocking my projectile, kind of making it hard to defeat them at points.

I do like the whole avoid your blood pool idea, but I feel like at no point they were a threat, since to me it seemed like they despawned by the time you would walk back into them. Kind of making the threat a moot point. I like the idea! Execution needed a bit of thinking, like maybe they throw blow in your direction as a last resort.


Anyway you get a cookie.

Thanks for comment. I should make the blood more lethal but can't think of anyway other than blood pools. Next time I'm gonna focus on balancing main mechanics more.