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Have I failed to convey that the coins are how the game levels up? I’ll have to fix that then cause you get two of them before the boss and that was what I balanced around. Protect in it’s current state is a bit strong so I might lower it’s power but it is supposed to let you heal a bit. I might just lower the values. And it’s also supposed to be easy to beat, it’s a tutorial boss and it was meant to show how the powers you get from certain enemies can make other enemies much easier. It’s a slightly extreme example but still.

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When I hear the term Unique coins (or coins in general) I would think that I would use them to purchase something unique, and when I hear level up I would think that in order to do that I would have to defeat enemies and gain experience, but props for trying something unique!

Oh my, you're telling me that I have spent almost 40 minutes trying to defeat a tutorial boss? :'D