- With update 2.5.1 and higher I start to implement combat and climbing mode.
- I Extend game play , Now I got Level I sceleton , but ofcourse I like to do like at least 13 more levels ( other levels will be longer than level 1)
- I Add more enemies like 10 or more variations. Humanoid warriors, gomblins, bosses
- I will Create competetive leaderboard for premium players
- I Give premium players (those who donate development, buy game) some special honor by some places, enemies ect. (fro example Roxy's hall at level I end is in honor to Roxy ....friend who supported me like 20$ for development, he wished some big breasts statues :D)
Of course I will mention them and give them some achievements pictures in credits - I'd like to Increase quality of code, gameplay and visual.
- I will work on advenced AI of enemies ( like worms will be using in-pack hunting strategy )
- Story
- Item inventory
- Skill tree
- More pagan content
This is very shortly future plans for now :) I go work . Later I will describe it more widely Skal :)