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(2 edits)
  1. With  update 2.5.1 and higher I start to implement combat and climbing mode. 
  2. I Extend game play , Now I got Level I sceleton , but ofcourse I like to do like at least 13 more levels ( other levels will be longer than level 1)
  3. I Add more enemies like 10 or more variations. Humanoid warriors, gomblins, bosses
  4. I will Create competetive leaderboard for premium players
  5. I Give premium players (those who donate development, buy game) some special  honor by some places, enemies ect. (fro example Roxy's hall  at level I end is in honor to Roxy ....friend who supported me like 20$ for development, he wished some big breasts statues :D)
    Of course I will mention them and give them some achievements pictures in credits
  6. I'd like to Increase quality  of code, gameplay and visual. 
  7. I will work on  advenced AI of enemies ( like worms will be using in-pack hunting strategy )
  8.  Story 
  9. Item inventory
  10. Skill tree
  11. More pagan content





This is very shortly future plans for now :) I go work . Later I will describe it more widely Skal :)