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The art and aesthetic are fantastic. However, the game is so hard that I can’t really appreciate the mechanics. The dash mechanic doesn’t kill the enemies in one shot and they kill you the second your dash ends. You definitely need to ease the player in difficulty-wise. As is, I could only keep retrying the first few seconds of the game, as I kept dying.

Also, a minor bug is with the slowdown. I think I died mid-slow-down and then the menu and UI were also in slow-down. I think you could fix that by making sure to set the time scale (Not sure what it’s called in unity) back to 1 or standard time in your main menu, to prevent that issue from happening.

In any case, I think there’s a great game hidden here behind all the difficulty. Just need to taper that and I think you’ll have a solid game. Thanks!

Thanks for pointing out this bug! Ive already fixed it and I also made the enemies die in one hit, so If you would like to try it out again you can