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Hello Foxy!

First, can’t praise your work enough! This is a great asset & really has helped me solve some hurdles for my own game.

Second, and the main meat of this message, just wanted to suggest a slight enhancement to your layers system Would it be possible to instead of focusing on a layer ID, could effects be implemented based off depth as well? Ideally, I think having both available would just increase the flexibility of this amazing asset package you have here, but I lack the expertise to know if this would be too much of a pain in the butt to accomplish.

In any regard, this is just some thoughts I’ve had recently using your layers system, please take it with a grain of salt! XD

Thanks again for your dope work! -Abstract the Origin

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Hi! Thank you ^^

This can't happen due to the way it works internally (the Layer system uses layer_script, which asks for layers and not depth), sorry... Thanks for the sugestion!

(+1)

No worries! Never hurts to ask! :D Have a dope day!