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NO starting dialog speed up \ skip is no good.
Shooter part:
Some enemies instantly dash from the spawn on top to the bottom without actually telegraphing attack. boss ships prolly should telegraph  their behavior aswell, like doing burst of set amount of boolets and then moving around.
About other part...
Interesting concept, i guess?
"_BackUpThisFolder_ButDontShipItWithYourGame" :LUL:

(+1)

yeah a skip intro would have been good, didnt know at the time

the striped enemies go to a random place on top and stays there for ~10 sec than just go down, and the moving enemies only moves when you are in a line with them and moves randomly (the eyes works the same but dosent shoot)

constantly shooting yeah it's not the best, but you can hit the enemies bullets and thus deleting them and adding 1 point

the main concept was i wanted to make a horror game about these shooter

yeah, 400mb comes from the back up thingy, and the game is only 200mb xdd, oh well

i liked this game, and i like how it just works (im talking about how i did the code)