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The pixel art style is certainly the highlight of this game - you captured the Castlevania/retro platformer style really well!

Gameplay-wise, while the constrained physics and lack of midair turning/attacking was hard to get used to, I did have a fun time with it. The first level unironically felt like the hardest one, haha.

Thank you! I'm definitely going to add midair turning, you're not the first to complain about that. The game is a bit on the difficult side, considering how short it is. Glad the art turned out OK (I'm not really an artist).