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(+1)

Great game! I really like the mechanic of the weapon doubling as your player's life. It makes for interesting gameplay where the player cycles between being powerful and able to take out enemies,  to being defenseless scrounging for their life back while surrounded by enemies. Nice job!

(1 edit)

Thanks! Still need to fix AI movement bugs, and finish the boss (the idea was to at the of the 5th wave, you enconter a boss and after defeating him you progress to next room).