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(+2)

I loved this game! The setting is simple, but super evocative. Just enough detail to make you feel totally immersed and get your creativity going. Like what is a squid bag?? I've played for about 6 hours across 3 sessions and can totally keep going. Well done!

Thank you so much for the kind words, Seamonsmer!

Hearing you find joy in the world of GOLEM has inspired me :) .

How have you found the mechanics? Is there anything you have changed or found to be lackluster?

(+1)

I really enjoyed the mind/body/gear card stack system. Personally, I prefer oracles that include lots of "yes, but" "no, and", etc. so I used a dice-powered oracle for my yes/no questions. They help kickstart storytelling better than a simple yes/no for me, but with the cards I was getting mostly yes/no.

Thank you for the feedback! I'll keep it in mind when I release the next update :) .