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(+1)

It's sort of roguelike-like.  I kind of expect a roguelike to involve killing enemies, not just running from them.  That said, it's a good implementation of running from enemies: lots of space to lead them around walls, needing to stay out of corners, etc.

I will say it gets a little repetitive after a few floors.  Also, something about the shifting rooms made me kind of seasick.