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Well this 
Well, this got my attention basically right away.

It is not only surprisingly rare to see people do Gameboy stuff, but I have always been a bit curious about how few horror/sci-fi games actually go with the classic Giant Insect trope - and here you are, giving us a big heaping helping of both.

I had a lot of fun with this! The sprites are great, and there are quite a few surprises to be found - to say I did not expect the final boss I got would be an understatement.

While I understand that combat would have to be simplistic out of design due to being on the Gameboy, it does, at the moment, kind of come down to luck - do the enemies dodge too much? Did you get to the Spider without enough health? You're basically done for, with little chance of recovery. The leveling up system and the bat certainly help and make you more badass, but it does feel like it would be surprisingly easy to grind yourself into a corner.

And while I can appreciate the creepiness of a quiet base, at least a bit of ambience for those segments would do wonders - as it is, you end up just kinda wandering around quietly a lot, looking at (mostly) cute overworld sprites, and not even hearing footsteps or some insect noises. It gets to feel a bit like a void sometimes.

Overall though? This was pretty great. 

Thanks so much for sharing this play through, I had a blast watching you play the game. Thanks for your constructive feedback about in game music and the battle system. Certainly  things I will take into consideration for Episode 2.