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Instant wishlist on my side! This also begs to be released on switch.

A few comments, hopefully useful notes:


1. The order of enemy turn is ambigious, would be great to include some indications of that, so you can plan your moves well (this is especially important since enemies can damage each other);

2. In the classic roque-like run (Hades, Slay the Spire, etc.) the most vital resource is health since it is rarely restored. This can impact the playstyle, like forcing players to be defensive. This could limit the viable strategies in game, and hurt replayability. The potions kinda aleviate the problem, but I got to dig deeper to see if that becomes a problem later in game.

3. Allow some potions to be used in between the fights?

4. Really easy to forget what some of the moves (player's or enemy's), would be nice to have some way to read about them and their special moves.


In any case, good luck, this is gold ^^

Thanks for the feedback! :)