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Day 26:

Today I was planning and creating the second puzzle for the game. This time tried to plan this one from the end to the start. Sometimes it’s better to do it this way around with such kinds of puzzles, BUT it turned out not being better, since the player is moving to obstacles the other way around.

In the end I got it!

I will also feature freeze the demo here, since the end of devtober is near and I really want to continue with my actual project soon again.

Day 27 ToDo:

  • bugfixing