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(+1)

Nice job! Like many other people mentioned, the destructible terrain is very nice, but not being able to hold down the mouse is something that could be better. Other than that, making the destructible terrain be more useful would be nice, as would more maps, but I understand time constraints. Very good game.

Thank you! Using better the concept of destructible environments was my original plan, but I ended up with not so much time and I have dedicated the majority of the level design's time to the tutorial map!