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Nice job on this!  I played to the end and had fun.  I really liked your enemies -- the spinning ones were fun to battle and the shield guys were just the right kind of frustrating: they took practice to battle in tight spaces but I got better over time.  The shield character AI/attack pattern was great.  Your character also had a lot of personality -- I really liked the painting of himself at the party :).  At first I felt like I was glitching around the game when I passed the archers without battling, but your game design later put an end to that.  Nice job all around!

Some feedback I hope is helpful: 1).  Maybe it was just my play style, but I never had to think about the blue meter -- I could use dash as much as felt helpful to me and never felt like I was limited.  I collected blue dots but I left many behind, too.  That was in contrast to the red meter/dots, which I had to carefully manage.  2).  I had fun with the final boss, but after the challenge of the scenes leading up to that, I felt like you could turn up the difficulty on the final boss.  3).  Using some of your great in-game artwork in the thumbnail image feels like it would better convey what your game is all about to people scrolling through games.

Great work on making this game!