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Amazing entry! I like the creativity given the prompts and that each cat has their own "power" is nice to keep it strategic. It is very frustrating when the chief cat misses the shot, or when the fire pops up at the other side of the map.  I like the wave-based system, but it takes away the strategic element in my opinion, an alternative option could be to clear a level with only X moves available. That's only my opinion though, overall a really nice game with a clear objective and cute arts. Well done!

I'm so glad you enjoyed it and thanks for the feedback! Initially our idea was to have larger levels, or multiple levels, a little like xcom, but unfortunately we ran out of time! Thank you again for the great feedback <3