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(2 edits)

Hey Azarl, I am checking out the extension however I cannot seem to get the Spine object to render infront of anything. It doesnt matter what layer the Spine object is on nor if it is "sent to front"
How do I get the spine animations to render in layer order (in front of background art) and abide by the layering of the scene?
Thanks

**Update - SetDirectDraw = 1 seems to have sorted this out. If set to 0 it renders the spine files under everything.

Thanks for the report.

Is it the DirectX11 version?

I will check it out, as it is most likely a bug.

The DirectX9 version is different in terms of rendering, so we can compare it with the DirectX9 version if there is any suspicious behavior.