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I enjoyed playing! The game caught my attention by its first enemy. And then it really drove the point home when I considered the consequences, then messed around in World 5-4 anyway without inspecting everything.

Eventually Yrkkey reached Paradise! Despite all the effort that took and the discoveries I made along the way, I found the end result less gratifying than the one I earned my first time around. Which is completely fair.

Whether by leaving companions behind or by reaching an area unlikely for anyone else to discover, both endings felt a little lonely.


I am, myself, very torn on the two endings. Initially... during development, that is... I thought of them as a "good ending" and a "bad ending," but I like to think that maybe the loneliness of both endings suggests that the problem was having to make a choice at all. Why not find a better way, integrating both lives? At the time I suppose I could not conceive of such a thing. But of course it would feel lonely to have to make such an absolute choice, one way or another.

(There is no third ending in the game, let me be clear.)

Thank you for playing and reaching Paradise! <3