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(1 edit)

Hello again! I just got to be able to try out Diorma today. And I'm having some difficulties lol. Yeah, I'm playing it in English. The thing is, I was snooping around after the first jumpscare/monster encounter and landed at the gameboy (?) where I'm supposed to input a code related to Annie's favorite constellation. I entered that out of curiosity... but now I can't get out of the gameboy CG X'D

I went into the menu a couple of times to see if there was a button indication in the controls menu, and suddenly I was out of the gameboy CG (by sheer luck or bug?)... and into a sort of field with numbers. Here it was 4 numbers instead of two. I figured out it had to be Aries because it was a 4 digit code (and it's easier to figure out the order lol). But... I can't seem to be able to enter the numbers. Well more like I put one number and another (a 2) pops-up instead, and the number I selected in shows as a smaller digit under the third 0. Then I tried entering a second number but it replaces the first number (under the third 0) instead? ...Is this the way it's supposed to be?

Oh, also... again, I'm not able to get out of here X'D

! LOL nevermind: while I was writing this post, I went back to the game and I'm out! I think I must have run out of time?  or something? ...I don't know what's happening!!!  X'D

Well, I guess I was completely wrong about that puzzle, lol. Also, I'm stuck, I have no idea what I'm supposed to put in the two digit code (or how the field one works) so I'm not able to give you my full thoughts yet. But I wanted to tell you two things so far. The first, well, the puzzles are too hard XD I'll have to do easy mode first, just to see if the hints help me any.

The other thing is that I think I saw a few texts of dialogue that felt a bit off. Nothing too big but maybe you could get someone to proof-read the script. Here's a few small suggestions meanwhile. The part where the monster twists its head in an unnatural way (that would have been nice to see in an image...) is within a line about the monster looking disappointed. I'd split those two ideas into two different lines so it feels less cluttered (it took me a couple of reads to figure out what that was). Then later, in Annie's flashback about the movie it says "As I was shown the door". Isn't that "As I was shown *to* the door"? Like I said, I'm not a native speaker so I may be talking out of my ass lol.

A few things I really liked about the game: The sprite art looks amazing, and the flashback CGs (I've only seen Annie's, admitedly) also very beautiful. I'm stunned by those colors. It's a bit of a clash that there are two different artstyles, true, but I think the CG art being different some times is not that big a deal? In the case of the fourth friend sprite, now that mismatch does feel off. Speaking of mismatch, it's also true the voice acting, writing and sprites have all different intentions... If you ever get to touch this up a bit, maybe you could unify that into one thing, that would look and feel great. 

Another thing worth mentioning is all the effort made in programming. This isn't just a VN, it's a RPG, with a vast array of different commands. In a way I guess that did make it a bit confusing because I had no idea how to make the VHS interact withe VHS machine lol, if I was even supposed to at this juncture. But it's impressive nonetheless. I do have to admit the mirror-hidden-door-placing gimmick does get old very fast. And, like I said, the puzzles too difficult X'D 

As for sound... well, I did mention the mismatch, sure. The monster voice is very nice, very creepy, and you gotta tell me how you got that metallic effect! There were a few music tracks I liked-- but I have to point out the blatant theft of the Stranger Things opening motif and sounds in that one song XD .... Most importantly, I have to admit the very begining ambience wind set me in a mood I kind of wished kept on for the rest of the game.

Uff. This is a very long review for somebody who hasn't even finished the first chapter lol. I hope to be able to get past that puzzle and then I'll come back, if you want me.... I do take hints for the constellation/gameboy/field puzzle, if you want to give them X'D

(+1)

sure i help you,  to annies constellation password, the answer is: 35 

and in the same level / "Act" in the living room (the room with the tv) exist a bookcase, the password of bookcase is: 2613

I also take the opportunity to explain how passwords work, if the password is incorrect, the numbers are deleted, so if you press number 1 and then press number 2 and the password is not correct, the number is deleted, if you left it pressed too long, the number is placed. 2 as the second number, we are already working on correcting errors from that act and lowering the difficulty of the puzzles (Originally that was the last level but for reasons XD we had to put it as the first level but we are already working on correcting it)


If you decide to finish that act with the 2 clues I gave you, believe me you will be pleasantly surprised with the rest of the game, because the puzzles are already easier and I would like to know your opinion of the rest of the mechanics.


Nice! Yeah, I very much needed that XD Though rather than telling me the answer, do you mind telling me how do I get to those numbers? I'm very curious how that works

But well, now I literally have the numbers I guess I have no excuse: I need to play everything :P Yeah, I'm already getting an vibre about where this is going, and I'm very interested, and I want to see it through for sure. 

(+1)

Of course, the truth is very simple, but seeing the results, I think that puzzle needs a readjustment.

during a flashback you get a cg, in that background cg you can see the cancer constellation, in a second flashback you discover that annie's favorite constellation is cancer, and in the telescope you can point to either the cancer constellation or the aries constellation .

If you choose cancer you will see that all the stars have a number, you must add the number of stars corresponding to the constellation of cancer, only the stars that make up the constellation if you add the numbers gives the amount of 35.

the problem is that according to my sources the cancer constellation is made up of 6 stars, but seeing the results and reviews that we got in the first few days, it seems that in some places it is said that the constellation is made up of 5 or even 4 stars , eh there that each one added only 4 or 5 numbers and some if they added 6, in fact currently on the game page we put a note where we said that for the game we take 6 stars as a base. and we pointed out which ones they were to support players as we released version 2.


For version 2 we are already correcting that puzzle, placing a poster in a room where it is indicated which stars to add. along with the text / clue (Add the stars), so you have to see the poster and then in the telescope add the numbers of the stars indicated on the poster.

We also removed several mirrors to make it easier to navigate during act 1 (Don't worry, in version 1 of the game in act 2 there are no mirrors anymore, the mirrors are only in act 1 so that the player gets familiar with the map and no longer need to explore as much in act 2)

the reason why the puzzle of the constellations is so complex, was to prevent the player from solving that first one before the others, as I tell you in each puzzle and flashback you get a clue to be able to solve the puzzle of the constellation, but As I also mentioned, it was already corrected for a future version 2 post jam.