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(3 edits)

Yes. I think too...  this is C3 trouble... 

You great man. Best regards!!!

Have you considered point light sources (no LightLayer3D) and working with shadows.

 I remember the Q3D (banned by Scirra) on the C2. Point light sources worked very correctly there. You had to place them as a 3D model, adjusting the height... but they worked... 


I can find 
https://www.construct.net/en/free-online-games/animacion-reflejos-3d-30795/play

Thanks for the comments.

Point light sources need more information exposed in the C3 effect SDK, I have requested this, but no response yet.

In general 3DObject is not a full scene 3D addon, it is focused only on the model itself/object itself. I would classify Q3D/three.js/babylon.js as more scene based engines.

Thanks for the answer. I hope that you will be given the data from С3 SDK and everything will work out for you.

Best Regards