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Just did a playthrough, liking how it's turning out so far! Digging the aesthetic of the visual assets that are in the game right now. 

My biggest thoughts right now are with the controls, specifically with turning. I totally respect the tank controls, but right now, turning is very slow-- there were a few times where I reached a junction, turned one way, realized there was an enemy behind me, and then couldn't turn around in time to shoot them. In a way it felt like arbitrarily punishing me for picking the 'wrong way' forward, if that makes sense? Which felt a little unfair.

Hopefully that's useful, haha- good job so far and good luck moving forward!