Viewing post in Divine Dawn 0.22b Released! comments
Nice, glad you enjoyed that! The character gen stuff took a lot longer than I thought, despite mostly using the existing progress menu pieces lol. But getting it all to flow together, adding the element picker, and all the tooltips/back and forth was... oof.
And yeah, the previous opening really made Sam look like a complete dumbass instead of a doofus...
Yep! Amnelis is pretty naive, though deceptively intelligent/clever for how goofy and at times clueless she can be. I think I might have gone harder into the goodness than I initially intended, she's also pretty insightful, but that shows up a bit more after the temple.
Glad you like the art! Thank Coubalt for that, he's a gigachad.
The choice was intentional, having it be an option is trying to portray the MC's mindset, putting the player into it directly. Knowing what to do but making the adventurous decision nonetheless. It didn't have to be a pseudo-choice, but I thought it'd be interesting to make the player complicit in it and see if that helped them insert into his head.