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Amazing new update! I have some feedback regarding two things

The timing window where downward boost can be used is often too small for me to be able to use it like I want to. I get that you probably don't want it to become like an emergency boost to be used when slowed to a crawl, but if I'm going at high vertical speeds it becomes very hard to use it properly

Glider/Rocket: Please allow us to dismount on demand, these two items often end up dropping me in a way that makes me immediately crash into Bae, which makes them feel more like hazards than boosts, since I have to immediately burn a charge or have my run ended

Besides these two things I'm having a blast with both the PC and mobile versions, many thanks for creating this game and updating it!

Edit: If you don't mind me asking, what are the mechanics regarding down boost charging? Sometimes it feels like it's charging really slow but sometimes I see it get a ton of charge in a small period

Thank you for the detailed feedback!

I'll consider adding the early dismount from Glider and Rocket. Sounds like a good idea!

Downward boost can only be used when flying above Calli's height and a bit below the far view ceiling (around the clouds), so if you're moving too fast vertically you will fly past the window really quickly. It's better to save it for when you're moving more horizontally than vertically.

About the charging, it happens while flying at a certain height window, which is slightly narrower than the activation window. You will get a lot of charge when using glider or rocket since you're kept inside the charge window for a relatively long time. You will get almost no charge when zooming vertically.

Once again, thank you for the feedback, I really appreciate it! :D