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Good:                                                        The Premise

You'd go into a room and turn back to find something you've never seen before.

Bad:                                                         Sprint meter and text felt out of place.

 Although the premise was good the way the story was   executed didn't feel right, maybe I missed something but   the demon guy felt very out of place even with all the   ritual stuff around.

 Whenever I got close to a wall with the flashlight the way   the light would reflect was very out of place

I've tried making games before and never finished so I can kind of understand what it's like to make a game and try to get all the details down. I reckon with enough time your games will turn out a lot better, I haven't played your other games so I don't know if it's just horror that's your weak point but whatever it is you'll definitely improve.

Hopefully I didn't come off rude in any of that, I think I'll check out some of your other games as they look pretty cool. Good luck on your game making journey.

I definitely see what you mean with the flashlight, and the ui - its basically all centered and aligned, I just made it how I liked it, but overall I agree with you. I can improve in many different aspects but that will come with time and practise. That demon is kinda representing the souls of the people the killer had killed before, just haunting the place since their soul never left the place