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Of course. Happy to help and I'm glad that my feedback made an impact. The mask part wasn't too bad for me personally because it kinda added a spooky element to the game and made the player run the other way to proceed. It still kinda felt part of the game just instead of the notes, it forced you to go the other way. The spider just didn't feel like that at all. There does need to be some kind of enemy in the game, like a shadow creature in the part like the forest, the apartments where you just kept running around till you came to a dead end and had to go backward to proceed or add like eyes in the shadows to give it a more eeri feeling. If the enemy stayed constant thoughout then I don't think it would be a problem in the full game. I hope development goes well for you and wish you all the best for the future.