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I'd love to support MacOS and it was planned originally, but unfortunately Apple has deprecated OpenGL in favor of Metal on their platforms and currently we can't promise we'll have the resources to port the game to a whole new graphics backend. This Mac build should still work for now, but there is no telling when it might stop working or what problems may arise, so we can't support it officially. If the game does well, we can consider adding official support in the future.

Hey appreciate your detailed reply! I can feel and totally understand as I'm the dev myself too.

In any case, look forwards for the game.